Today the best from East and West will meet in the WCG Canadian qualifier Grand Finals. EG, the winner of the Western Canada bracket, will be facing off against the winners of the Eastern Canadian bracket, electronic Gaming evolution. The winner walks away with an auto berth to the Canadian LAN finals which will be played in Toronto, Canada.
It was a battle for eGe to come out of the East, beating Deadzone in the bracket final after being knocked to the losers bracket by Deadzone earlier in the tournament. eGe was able to defeat Deadzone in convincing fashion by taking two maps to none in the Eastern finals. Dust2 and Train were the maps played with the respective scores of 16-11 (11-4, 5-7) and 16-12 (5-10, 11-2).
eGe started off strong on Dust2 with a first half score of 11-4. eGe’s did a great job on Terrorist side by winning eleven rounds while Deadzone’s Terrorist side was only good enough for seven rounds, allowing eGe to finish out the map early. Train looked to be a winner for Deadzone as they jumped out to an early lead by winning ten rounds as Counter-Terrorists. Unfortunately for Deadzone, eGe answered back by winning six rounds in a row before Deadzone was able to get their first offensive round. eGe went on to win the half 11-2 and are now given a chance to travel to WCG to represent their country, but first eGe will have to defeat what many think of as the Canadian team to beat.
It is also noteworthy that the Eastern finals were plagued by restarts due to a player disconnecting. In both second halves of each map the game had to be restarted due to a player disconnection. The first time this happened eGe was only one round away from winning their first map when a Deadzone player disconnected. Both teams agreed to use the overtime config with money set to 5k for each player. eGe went on to win the final round needed and took the first map. Unfortunately, the occurrence happened again on Train. After losing the first half 5-10, eGe went up in the second half 7-0 when, again, a Deadzone player disconnected. The game was restarted and the final rounds were played out with eGe only dropping two rounds before closing out their second win on Train.
eGe now goes on to face a strong EG lineup that features the newest Team3D pickup, Griffin "shaguar" Benger. Strong play from Benger and Matt "bloodshot" Stevenson should send them to the World Cyber Games, but watch out for the new eGe lineup as they could provide an upset against this strong EG team. The finals will be played online with the help of the CEVO league and administrators. Maps to be played will be Inferno, Train, and then Nuke as the tie breaker.
Here is what the rosters will look like for each team:
eGe
Garett Bambrough (former pV/ECO)
Chris 'decL1nemcs' Allevi (former Nameless)
Mike Tusas (former Nameless)
Kyle 'gheddo' Trepanier (former Nameless)
Will 'rAven' O'Hara (former Nameless)
Paul-David 'SLush' Pagé (former Nameless)
Adam 'dt' Irvine (former Nameless)
EG
Pasha Lari
Robert 'blackpanther' Tyndale
Matthew Stevenson
Kirt Kolach
Griffin 'shaguar' Benger
On a final note, it would appear that Deadzone did not field what might have been their best starting five for the games against eGe. After going undefeated through the winners bracket in the Eastern qualifier, Deadzone played eGe without the help of Stew "emz" Houston. While eGe has faced this Deadzone roster on LAN with the addition of Stew Houston in the lineup and been victorious, with such close games as those in the Eastern bracket final, there is no telling as to what might have happened had Deadzone been at full strength.
*This event is played online using the CEVO client with CEVO administrators conducting the game. The winner will receive an auto berth to the LAN finals in Toronto.
Posted by
frd on 05.08.2005 - 20:17